iShoes System
iShoes are the NFT shoes that are used in the WalkN app.
Luck stat determines the rate of tokens dropping while you are moving.
1 point corresponds to 1% dropping 1 token bonus when consuming 1 Stamina.
Example1: If the user's iShoes has a Luck of 10, when consuming 1 stamina, there will be 10% drop rate of 1 WNC.
Example2: If the user's iShoes has a Luck of 150, when consuming 1 stamina, there will be 150% drop rate of 1 WNC.
In Solo Mode, Efficiency plays a part in WNC earnings. Having a higher Efficiency Attribute will result in better WNC earnings per Stamina spent.
- Durability < 90/100, Shoes Efficiency drops to 90%
- Durability < 50/100, Shoes Efficiency drops to 10%
- Durability = 0 then Shoes Efficiency drops to 0
Shoes will be deducted up to 5 durability points after each day of use, if the Stamina stat is high, it can be deducted less.
Full durability cap is 100/100. Durability is a Shoes’s “stamina” bar. As a user moves, Durability will decrease. The higher the Shoes's level or quality, the higher the repair cost.

- 1.1.Level: Level of your Shoes
- 2.2.Rarity: Rarity of your Shoes
- Walking iShoes = 0.8
- Jogging iShoes = 1
- Running iShoes = 1.5
There are 4 main types of shoes, each of which is tailored to each user's specific fitness level as followings:
NAME | OPTIMAL PEACE (KM/H) | BASE RETURN OF OPTIMAL PEACE |
---|---|---|
Default (7 days trial) | 4 - 10 | Max 1 WNC/1 stamina spent |
Walking iShoes | 1 - 6 | Max 4 WNC/1 stamina spent |
Jogging iShoes | 4 - 10 | Max 5 WNC/1 stamina spent |
Running iShoes | 8 - 20 | Max 6 WNC/1 stamina spent |
Users need to invite 1 new account registrant to unlock Default Shoes and continue to invite 1 new account registration per day to continue using Default Shoes or invite a total of 8 new account registrations in 7 days.
Users’ base WNC return is not stable, and many factors may cause its change:
- 1.Shoe Efficiency (Low Durability affects Efficiency).
- 2.GPS signal - users will earn less if GPS signal is poor.
- 3.Mobile connection strength and consistency - unstable data signals can limit your earnings
- 4.Randomization.
WalkN has five different kinds of shoes. When shoes are molded, the value of each attribute is randomly selected from a range of minimum and maximum values depending on the quality of the shoes. Therefore, even high-quality shoes can have completely different attributes.
RARITY | MIN ATTRIBUTE | MAX ATTRIBUTE |
---|---|---|
Common | 1 | 15 |
Epic | 20 | 34 |
Legendary | 42 | 54 |
Users can use WNC to level up their shoes, with each level up shoe receiving a certain number of points to add to the stats based on the rarity of the shoes. Everyone will have to wait a while to complete the level-up process. The higher the level, the more time and tokens it will take, so the speed-up can use more tokens.
RARITY | ATTRIBUTE POINT | Text |
---|---|---|
Common | 4 | |
Epic | 8 | |
Legend | 12 | |
Last modified 9mo ago